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Author / WWW | Name / Download | Plugin Type |
Allen Fu | XFile Exporter v1.0 80 KB |
Import / Export |
Compiled / Description | ||
09.02.2005 The plugin exports geometry, normals, materials, diffuse texture mapping, transform information and animation. It supports multiple texture mapping. If you want to export the Physique modifier, make sure that it is the only modifier in the modifier stack. |
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Author / WWW | Name / Download | Plugin Type |
Timm Dapper | XFrog Importer v1.0 2.85 MB |
Import / Export |
Compiled / Description | ||
03.12.2003 The XFrog Plugin for Max is a combination of procedural object and importer plugin which enables Max to import XFrog *.XFR files. After import the model should show up in your viewports fully textured. The importer inserts a procedural object which reads the data from the file you indicated and creates the geometry inside Max. It also creates a multi-sub material containing the original surfacing information from the XFrog file. The material can be freely edited once it has been created. Xfrog is a popular solution for modeling trees, plants, and many other organic forms. For more information on XFrog, go here. There are also over 1000 plant models available in the XfrogPlants libraries, which are commercial, but not very expensive. |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson / Pandemic Studios | XSI Exporter v1.02 15.9 KB |
Import / Export |
Compiled / Description | ||
27.06.2003 Updated version of the official Pandemic Studios XSI exporter that works with Max 5.x (and possibly 4.x). Allows you to export 3D models you create into XSI format, which can be used in Battlezone 2. |
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Author / WWW | Name / Download | Plugin Type |
Nico Bendlin | ZenGin ASC Exporter v1.10 24.5 KB |
Import / Export |
Compiled / Description | ||
31.01.2002 Exports Max files as ASCII, written to simplify making mods for Gothic. |